Standards
K-2 Engineering Design
Generate resourceEarth and Space Science
Generate resourceLife Science
Generate resourcePhysical Science
Generate resourceGrade 1
Generate resourcePatterns - Patterns in the natural world can be observed, used to describe phenomena, and used as evidence.
Generate resourcePatterns - Patterns in the natural world can be observed, used to describe phenomena, and used as evidence.
Generate resourceStructure and Function - The shape and stability of structures of natural and designed objects are related to their function(s).
Generate resourcePatterns - Patterns in the natural world can be observed, used to describe phenomena, and used as evidence.
Generate resourcePatterns - Patterns in the natural world can be observed, used to describe phenomena, and used as evidence.
Generate resourceInheritance of Traits - Young animals are very much but not exactly like their parents. Plants also are very much but not exactly like their parents.
Generate resourceVariation of Traits - Individuals of the same kind of plant or animal are recognizable as similar but can also vary in many ways.
Generate resourceCause and Effect - Simple tests can be designed to gather evidence to support or refute student ideas about causes.
Generate resourceCause and Effect - Simple tests can be designed to gather evidence to support or refute student ideas about causes.
Generate resourceCause and Effect - Simple tests can be designed to gather evidence to support or refute student ideas about causes.
Generate resourceCause and Effect - Simple tests can be designed to gather evidence to support or refute student ideas about causes.
Generate resourceThe Universe and Its Stars - Patterns of the motion of the sun, moon, and stars in the sky can be observed, described, and predicted.
Generate resourceEarth and the Solar System - Seasonal patterns of sunrise and sunset can be observed, described, and predicted.
Generate resourceStructure and Function - All organisms have external parts. Different animals use their body parts in different ways to see, hear, grasp objects, protect themselves, move from place to place, and seek, find, and take in food, water, and air. Plants also have different parts (roots, stems, leaves, flowers, fruits) that help them survive and grow.
Generate resourceGrowth and Development of Organisms - Adult plants and animals can have young. In many kinds of animals, parents and the offspring themselves engage in behaviors that help the offspring to survive.
Generate resourceInformation Processing - Animals have body parts that capture and convey different kinds of information needed for growth and survival. Animals respond to these inputs with behaviors that help them survive. Plants also respond to some external inputs.
Generate resourceWave Properties - Sound can make matter vibrate, and vibrating matter can make sound.
Generate resourceElectromagnetic Radiation - Objects can be seen if light is available to illuminate them or if they give off their own light.
Generate resourceElectromagnetic Radiation - Some materials allow light to pass through them; others allow only some light through; and others block all the light and create a dark shadow on any surface beyond them, where the light cannot reach. Mirrors can be used to redirect a light beam. (Boundary: The idea that light travels from place to place is developed through experiences with light sources, mirrors, and shadows, but no attempt is made to discuss the speed of light.)
Generate resourceInformation Technologies and Instrumentation - People also use a variety of devices to communicate (send and receive information) over long distances.
Generate resourceInformation Technologies and Instrumentation - People also use a variety of devices to communicate (send and receive information) over long distances.
Generate resourceUse observations of the sun, moon, and stars to describe patterns that can be predicted.
Generate resourceMake observations at different times of year to relate the amount of daylight to the time of year.
Generate resourceUse materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.
Generate resourceRead texts and use media to determine patterns in the behavior of parents and offspring that help offspring survive.
Generate resourceMake observations to construct an evidence-based account that young plants and animals are like, but not exactly like, their parents.
Generate resourcePlan and conduct investigations to provide evidence that vibrating materials can make sound and that sound can make materials vibrate.
Generate resourceMake observations to construct an evidence-based account that objects can be seen only when illuminated.
Generate resourcePlan and conduct an investigation to determine the effect of placing objects made with different materials in the path of a beam of light.
Generate resourceUse tools and materials to design and build a device that uses light or sound to solve the problem of communicating over a distance.
Generate resourceAnalyzing and Interpreting Data - Use observations (firsthand or from media) to describe patterns in the natural world in order to answer scientific questions.
Generate resourcePlanning and Carrying Out Investigations - Make observations (firsthand or from media) to collect data that can be used to make comparisons.
Generate resourceConstructing Explanations and Designing Solutions - Use materials to design a device that solves a specific problem or a solution to a specific problem.
Generate resourceObtaining, Evaluating, and Communicating Information - Read grade-appropriate texts and use media to obtain scientific information to determine patterns in the natural world .
Generate resourceConstructing Explanations and Designing Solutions - Make observations (firsthand or from media) to construct an evidence-based account for natural phenomena.
Generate resourcePlanning and Carrying Out Investigations - Plan and conduct investigations collaboratively in order to produce data to serve as the basis for evidence to answer a question.
Generate resourceConstructing Explanations and Designing Solutions - Make observations (firsthand or from media) to construct an evidence-based account for natural phenomena.
Generate resourcePlanning and Carrying Out Investigations - Plan and conduct investigations collaboratively in order to produce data to serve as the basis for evidence to answer a question.
Generate resourceConstructing Explanations and Designing Solutions - Use tools and materials provided to design a device that solves a specific problem.
Generate resourceAsk questions, make observations, and gather information about a situation that people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
Generate resourceDevelop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
Generate resourceAnalyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
Generate resourceStructure and Function - The shape and stability of structures of natural and designed objects are related to their function(s).
Generate resourceOptimizing the Design Solution - Because there is always more than one possible solution to a problem, it is useful to compare and test designs.
Generate resourceDefining and Delimiting Engineering Problems - A situation that people want to change or create can be approached as a problem to be solved through engineering. Asking questions, making observations, and gathering information are helpful in thinking about problems. Before beginning to design a solution, it is important to clearly understand the problem.
Generate resourceDeveloping Possible Solutions - Designs can be conveyed through sketches, drawings, or physical models. These representations are useful in communicating ideas for a problem's solutions to other people.
Generate resourceAsking Questions and Defining Problems - Ask questions based on observations to find more information about the natural and/or designed world(s). Define a simple problem that can be solved through the development of a new or improved object or tool.
Generate resourceDeveloping and Using Models - Develop a simple model based on evidence to represent a proposed object or tool.
Generate resourceAnalyzing and Interpreting Data - Analyze data from tests of an object or tool to determine if it works as intended.
Generate resource